I may end up changing the title as the primary game mechanic now is going to be that You Only Get One minute of light.
This will be enforced by some form of torch or lantern the character can carry about and turn off/on at will.
I did not like the limits of only 1 minute of gameplay but I liked the pressure of 1 minute of something so this is a good compromise.
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| Nothing Much To See Yet! |
The rest of the game play that I imagined is still the same but the light mechanics are not as hard wired now and I think will be more fun.
Otherwise I want this to very much be a game about light and the lack of it.
Its unclear at this point if there will be *any* in game lighting that the player does not carry with them.
In one way I think this is cool, in another it would be cruddy because I do hate games where I can not see at *all*.
That is a balance thing that will tell through later.

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