QuestFlow 1 is Apache 2.0 licensed
If licenses are TLDR for you: yes you can make a game with this and sell the game if you wish!
QuestFlow 1 includes
- scriptable object's for Campaign, Quests, NPC's, Conversations, Locations, and Achievements
- Unity Editor Scripts for creating the scriptable objects
- Unity Editor Windows for editing the scriptable objects
- an Observer pattern based Quest Event Manager script to use in your implementation of the system in game.
- some generic NPC icons to get you started prototyping
- a sample scene demoing the QuestEventManager
Quest Flow 1 does not include:
- A gameplay implementation.
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The bitbucket git repo:
https://erebusman@bitbucket.org/erebusman/questflow-1.git
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If you just want a Unity package to import grab this package:
https://bitbucket.org/erebusman/questflow-1/raw/ad44510d6b39326047bc543034ed424f59e11ee2/QuestFlow1.unitypackage
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The git overview page contains a readme that has a little bit of usage instructions to get you started.
There is still lots of room for this to improve including external file serialization and loading but right now this is a "handle everything inside the unity editor" type of solution.
There could be a game play implementation that went along with this however I just see that as something so personal to the game your writing I'm not sure if that's is really the target audience for this or not?
I expect a total of 3 people will download it and I'll be the only person to ever use it ; but hey its free so surprise me?!
Comments/discussion welcome.
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