It's been a long time since I've updated this and a lot has happened. I could probably write a book on it - but no one would want to read it so let's skip that.
What does matter to a passing game developer who might stumble on this is that after about 18 months of time I have started trying to reboot my Chocolate Pants the Unicorn Roguelike project.
I first attempted the reboot about 4 months ago; when I did one of my largest pain points was that the developer of Particle Playground (upon which I relied upon 100% for my particles) had cancelled support for the product due to Unity rewriting the particle systems.
I had to choose to stay on the old Unity 5 and the last published version of Particle Playground or update to Unity 2019 and get on a modern platform and see how things looked.
So as painful as it was I decided that upgrading was really the only honest way forwards - the chance that I'd get blocked by a show-stopper on a 2 year old version of Unity was medium to high risk and I didn't want to get back into the project to find myself stuck again.
So I spent around 10 days trying to upgrade the project - most of the was broken code due to the inability to compile my scripts because of breaking Unity changes.
After 10 days of effort my project compiled BUT I now had the famous problem that haunt Unity which is when you get compilation errors in a class it often breaks the serialization of the prefab in the editor.
What this means is somewhere around half of my prefabs were completely broken and the entire game was filled with countless null pointer errors.
I went ahead and quit trying to relaunch at that point, I just couldn't handle wrapping my head around it.
Four months later - I finally realized that nothing is inspiring to me about the dozens of "small" projects that I've tried to launch in the interim - and all I think about coding is RPG/Roguelike style games.
In other words - I needed to dig back into this or start a new project.
So here I am - relaunching Chocolate Pants the Unicorn - and I have the first screenshot of a completely broken level to share .. but hey at least its loading now!
Lets see where this goes!
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