Friday, December 5, 2014

LD31 level texture in progress

I am designing with a retro-pixel style for this game to keep it ultra simple.

This is a work in progress of the 'level' texture for the game where the player will be at a cross roads in a city street area with a park in the upper left corner and some sort of shops or business areas in the other corners.


Using photoshop I've been able to get a nice 'pixel' effect very easily by doing some flat block out areas then:


  • apply noise filter (heavy)
  • apply Pixelate > Mosiac filter


 I'm using with a  size of 12 squares as I want the pixels to be fairly large for this.  Then I'll start tweaking some hand pixel touches here in a few minutes.

No comments:

Post a Comment