I'm an indie game developer and gaming enthusiast blogging about game development, coding, creative tools, 3d modelling, texturing, and more.
Monday, March 12, 2012
The biggest problem with SWTOR to date.
I have mentioned Star Wars The Old Republic a few times here as it's my 'current, MMO that I'm playing.
Today I want to go over what I now see is the games biggest problem to date which is the incredibly painfull group composition of 4 player parties.
In this situation at level 50 when trying to run a Flashpoint you need a tank and a healer and two DPS characters.
That means 50% of every party has to be tank/healer! If you've played many MMO's you know that those two classes are he hardest ones to find and get into your group!
The small party size is an incredibly punishing factor in this situation. In games where they permit party sizes of 5 or 6 the tank and the healer can carry more players through the dungeon/Flashpoint. This means every time a valid healer tank combo is found more players get to play.
But no in SWTOR the two hardest to find class roles must compose 50% of the group and it shows. I play a healer and in the last week I logged on twice and could not get a tank to join our group for over an hour until I logged off the game frustrated about wasting an hour of my life doing literally nothing.
SWTOR can be fun but waiting to be allowed to play is nothing close to fun.
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