Friday, March 9, 2012

My First Beta

So I started programming in earnest on this project as of 2/1/2012.

Last night I was able to write this in my changelog:

3/8/2012  BETA 1.0 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Game entered first beta on this date
- added Timer function to let screen step through destroying and repopulating gems on screen instead of pressing space bar
- Added Graphical Exit Button

It feels really good  to know in 37 days I was able to learn to program and enter beta on my first game.

The sense of accomplishment and euphoria at that point was pretty sweet.

I had to get up and walk away from my desk to stop from trying to program more instead of just enjoy the moment!

I actually ended up doing some dishes with a smile on my face.

Here's a screenshot (menu and gameplay screen side-by-side):


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