
Here's the change's since 3/19/2012
While I am working plenty on the check moves routines -- I should note I have been house hunting so while I work on it *every* day .. some days I have had as little as 15 minutes available to work on it. So its not as much moving forward as I might like.
Read more after the break ..
3/29/2012
+ CHANGE : Refined all CHECK_FOR_MOVES_** code further; it now appears to be fully functional.
3/28/2012
+CHANGE: Coded in debugging info to help debug the CHECK_FOR_MOVES_Y and CHECK_FOR_MOVES_X subroutines.
+ADD: Coded in 2 new check's for non-linear matches CheckX2_Moves_Left and CheckY2_Moves_Left
3/26/2012
+CHANGE: CHECK_FOR_MOVES_Y and CHECK_FOR_MOVES_X now working with several bugs.
3/25/2012
+CHANGE: Not having success with algorithm in CHECK_FOR_MOVES_Y and CHECK_FOR_MOVES_X ; taking a different approach.
3/24/2012
+ CHANGE: Continued work on CHECK_FOR_MOVES_Y and CHECK_FOR_MOVES_X
3/23/2012
+ CHANGE: Further work on the main menu
+ CHANGE: Added "Settings" button to main menu for future use
3/22/2012
+ CHANGE: Picked my favorite of the 3 menu screens and fine tuned it
+ CHANGE: Fine tuned audio events to more closely align with on screen events
+ CHANGE: Put some IF statements in to help sounds not play when sometimes inappropriate
3/21/2012
+ CHANGE : Made 3 new mock-ups for the initial menu screen to test between
3/20/2012
+ ADD: Began code to check if any moves are left CHECK_FOR_MOVES_Y and CHECK_FOR_MOVES_X
No comments:
Post a Comment